Problem: I have two objects that can be moved around the world with the mouse. When one of the objects is selected, a miniature cylinder appears at its feet to indicate which one has been selected.
Apparent cause: When the objects cross a certain area of the map on the negative Y-axis, the miniature cylinder disappears, even though there is no logic in the blueprints explaining this behavior.
Blueprint exploration: Thoroughly review the blueprints associated with the objects and the miniature cylinder to ensure that there are no nodes or events causing the cylinder to disappear in that specific situation.
