Hi,
I am testing the Unreal Frontend and realised we were not catching tests that timeout when in standalone. As you can see in this code sample from the file AutomationControllerManger.cpp
void FAutomationControllerManager::ProcessAvailableTasks()
{
...
if ( bIsLocalSession == false )
{
// Update the test status for timeouts if this is not a local session
UpdateTests();
}
}
I tried commenting the if and the test timed out properly so I wondered what were the reasons for not calling this function when in standalone unreal frontend?
Thank you