I’ve got a custom widget that owns an Image component, and in PreConstruct does some stuff to it.
I then make another Blueprint, derived from the widget type. In that Blueprint, I do not add or change anything. It’s an empty, plain child.
However, when I spawn the derived Blueprint instead of the Base one, I get errors within the base type’s PreConstruct about the Image component being None. These errors still happen if I change from PreConstruct to Construct or OnInitialized.
What am I doing wrong?