Why do my spawnable objects disappear after a certain time?

I’m trying to make an animation for my project and I’m on sequencer. I made seven objects total so far and I have three that are spawnable because I wanted them to appear once it’s reach a certain amount of time/keyframe. It works but after about twenty seconds or so the objects disappear. I’ve set my transformations for my objects in the properties to “Keep state” but it just doesn’t seem to be working and I don’t know why.

You’ve got the right idea. The transform needs to be set to Keep State. But that only applies to the transform of the object. The spawanble is destroyed when the sequence ends (probably around your twenty seconds). In order to keep the spawnable around, you need to right click on the spawnable in sequencer and choose “Spawnable Object Owner->External”.

It worked!!! Thank you so much I was so frustrated with it. Thank you!

I have tried this, and the spawnable still goes away after sequencer has ended. Is it because im on 5.3?