Why do my checkboxes work randomly in VR?

Hi!
So i’ve been working on a VR project using an Oculus Quest 2.
I don’t understand why the checkboxes on a widget work so randomly…
The window appears, and sometimes i can click and check the boxes, and sometimes just can’t. Sometimes if i click outside the widget and then retry it works, then doesn’t.

Please help, i’ve been stuck on this for days now.
Here are the screenshots and a video to clarify the situation:


p2 vrpawn

Oooh, this sounds familiar. I ran into something similar a bit back. I could only interact with my UMG widgets at certain angles and then again it wasn’t repeatable. I’m not in front of the editor right now so I can’t check my project to see what I did. That being said, I feel it was actually related to either collision and/or behavior of the widget interaction component. As you can see, you are only sometimes getting focus on the checkbox itself (meaning when the pointer touches it, it lights up). How are you displaying this? is it on something that could be fighting your collision?

Thank you!
Here’s the actor i’m using to display the Widget, and the collision properties of the later. I tried messing around with those details and nothing really changed. I’m super willing to wait for more anwers, but i’m definitelly trying again.

All looks good. Do me a favor, let’s make sure nothing silly is happening. I see that your debug laser is colliding with the finger of your hand mesh. Could you push out the location of the widget component so it is obviously clear from your hand mesh? That will avoid the potential that its hit test is actually colliding with your mesh.

Thank you!
I actually solved it before i read your last reply.
I think that what is making it hard for the WidgetInteraction to focus on the Widget is the way i designed the Canvas+Border, i will redesign it.

Anyway, it actually clicks the checkboxes successfully BUT the push on the controller button of the Oculus has to be VERY fast, almost not pushing it down to the bottom. It’s weird, but works, and now i wonder, how could i make it easier to click?