@Fallerrr You’re right, I don’t see any infinite loops.
(On another note, instead of casting on tick, try setting that dodgeball_Health widget as a variable, it’ll help out your performance )
But yeah, I would say try saving and closing out of UE5, and reopening it. That’s what I usually do when things are happening that don’t make any sense. Apart from that… Idk I’m not seeing any loops either. Give it a restart and let us know.