Hey all,
I am trying to use two methods from the URig class:
#include "Runtime/Engine/Classes/Animation/Rig.h"
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URig* SpiderRig = SpiderSkeleton->GetRig();
const FNode *rLegFront6Node = SpiderRig->GetNode(SpiderRig->FindNode(FName("rLegFront6")));
The compiler is ok with that, but not the linker, i get two error LNK2019 (unresolved extern symbol) for GetNode and FindNode.
The api doc says URig belongs to the Engine module, so why is the code not found ?
Should i add something in my build file ?
Thanks
Cedric