Why didn't you buy it?

It’s on my back-burner of things to get, and I will be picking that sign pack up. Just not yet, I don’t have a world to put them in just yet. I’m building a futuristic sci-fi magic rpg-style game, and those road signs will fit in perfectly on the streets of “whatever-named” land. I’ve only bought one thing on the Marketplace (a few weeks ago) so far, and I’m just now getting around to adapting it to my vision.

I haven’t tried this pack. But there are other packs and road signs available on the web so many may already have signs.

Does the destructible aspect play a large role in this?
I know I have some free shelving assets that I “made destructible” with the UE4 settings and that seems to work well. Is there something special about the way these are destructible?

Lastly I can think that most of the indie game makers here are solo or tiny teams. So the process is most likely: BackEnd → GamePlay → Animations → Characters - > Menus → Maps
Maps being later in the development process. If you have a wicked city level with streets everywhere, road signs, trash cans, park benches, homeless people, stray dogs, debris, parked cars etc… are all nice touches one puts on near the end to polish the maps. So you may just not have enough people at the point where they need this yet. The 15 you got already could even be people getting it in preparation for a project or when they get to the point where this makes sense. Most don’t add details like this to levels while they’re still testing game play aspects… unless they have a team or individual specifically assigned to map building.

Road signs are extremely easy to make and generally not used in the first stages of a game.

Road signs don’t get corroded.

Yeah, I think Errvald nailed this.
Fence and Wooden storage packs are nice and requires skill and time to create them. Road signs however requires only stick & square :slight_smile:

Simply because my game does not need road signs. But if i needed them, making road signs is just square/triangle plus stick. I do not think there can be anything less complicated to create.
So buying it on marketplace and importing would take me as much time as creating those assets.

He actually has a pretty slick way of customizing the signs and making it easy to work with. Video: https://www.youtube.com/watch?v=Ay2cJONlu-k&feature=youtu.be

One of the things I’ve always liked about Osok’s work is how streamlined and easy to use he makes everything in the editor. It’s clear that a lot of consideration has gone into usability and functionality, and he’s got a flair for it.

This is a great idea for a thread, and reading everyone’s feedback here has been really helpful for understanding what people here want out of the Marketplace. :slight_smile:

Put another way, though, Osok has created a niche product, and it may well have a long tail, as it has no competition, unlike, say, Sci-fi environments. :slight_smile:

Thank you, I appreciate that.

! I would appreciate your rating and comment here: https://www.unrealengine.com/item/5690da96b53c4479bee8f2d24b9a1c77

The wooden signs use the built in UE4 destruction (focusing on the wood), but the metal signs each have a custom destruction model.

I gotta respectfully disagree with you here. There are a wide variety of sign shapes, destruction models, and the time alone to properly collect and put together 100+ 2k textures is quite time consuming. I do however appreciate the feedback on your thought process! Seems the thought process can be that it is easy to create and/or is too niche. Thanks again for your input.

the models are clean make them a bit rusty or give the people an option to choose , look at the Zombie Melee Weapons pack for example

This is definitely a type of update I want to do. Seems like it is wanted.

I could to bought it, but my game is not a race.:frowning:

It could also be chests, boxes, barrels, pots, bottles, glasses, porcelain or wood ducks, trunks, branches…, all destructible to stay practicing shooting…:cool:

B

Fence pack i buy it and i use it nice stuff . all projects need fence :slight_smile: , dont know about others , but if you ask dig in to statistics and see what they search in that time then make it happen simple as that , if this month space its up then make some space stuff , if next month statistics say we search for unicorns than make them :slight_smile:

I bought your fence pack because it fit what I needed. I didn’t get this one I will say yet because I don’t need it yet.

I buy things as i need them in level design… Just not at the point that i need signs yet. Will more then likely eventually. No one wants to reinvent the wheel if someone else already made it.

Happy to hear.

Understandable. Thank you for your support.

Thanks for your input!