Why did my MetaHuman get an afro?

When I interact with this chair, I set the player camera inactive and set a new camera in the chair actor active, but his hair does…well what it does below. If I click off and back to the actor it seems to right itself?

This looks to be a bug with MetaHuman itself in some way, so I have reported the bug to Unreal Engine directly. I will update this post with any information if they respond or fix it.