Why crouch don't work correctly? ("Can crouch" enabled)

My First Person Character’s Mesh doesn’t crouch. After disable uncrouch while “c” key released I figured out that after second press on “c” key mesh successfully crouch. How to solve this? ( I am trying to dublicate function “Crouch” and “SetRelativeLocation” for mesh in C pressed event and without success).

Sounds like you’re not holding the C.

This is a bit of a slicker method:

If you want to press C and stay crouched until you next press C, then you need to do this:

@ClockworkOcean Thank you for your answer! Capsule crouch works fine, my problem is mesh don’t crouch.

I think yes, look the first picture

Maybe I need to create another mesh under the camera component?

I see…it’s worked!!!

Is the mesh parented by the capsule, like in the default first person character?

Try moving your mesh to under the camera ( that’s where it is in the default ).

Great! ( don’t understand at all, but… :slight_smile: )