first, my English grammaring Skill is so Terrible. so i got Helped this from Dictionary and Google Translator, : (
so i Defined My Pawn and Add a UPaperFlipBookcomponent, also never forget to Subscribing Property Specifiers(a.k.a PS) like this
in hearder…
UPROPERTY(Category = Component, VisibleAnywhere, BlueprintReadWrite,meta = (AllowPritvateAccess = "true"))
class UPaperFlipbookComponent* m_Sprite;
and cpp…
m_CollisionBox = CreateDefaultSubobject<UCapsuleComponent>(TEXT("CollisionbBox"));
RootComponent = m_CollisionBox;
m_Sprite = CreateDefaultSubobject<class UPaperFlipbookComponent>(TEXT("CharacterSprite"));
m_Sprite->AttachTo(m_CollisionBox);
so that’s codes are working compile is verry well but problem start here, i can never see this component’s Detail panels like this
at this screen shot i cant see only one Properties, so i forgot someone thing? i can’t find a answer about this problem
I subscribed same another working PS. but why do that this? it’s a incoherent.
thank for read this…