Why can't Movie Render Queue see Niagara FX - UE5.0.1?

Hey…

Sorry no exact silver bullet answer.

Think I remember removing lifecycle trigger from sequencer and did add a lot more frames in sequencer before anim start as well as in MRQ I specified a significant amount of warm up frames and upped the temporal antialiasing I believe since it’s (particles) are obviously a time based / accumulative effect.

Hope this helps some way in your further trials.