In my project I implemented a very simple C++ class whose only goal is to let me move the application’s window on my desktop - as far as I know, it’s impossible to do that in blueprints.
At some point “something” happened and the blueprint library to access that C++ class stopped working, but I had more pressing issues and let that be for the time being.
Now I’m trying to understand what happened: I can’t. So I wanted to remove that class and to re-implement it (I mean: it’s two lines of C++…).
The editor doesn’t allow me to remove the class…
Any idea what might be going on here?
Hints?
Thanks for your time.
®f