Why can't I move player character location after Matinee finish's?

I set up in the level blueprint, after crossing a trigger box for a matinee to play. The matinee plays, but when it’s finishs the player character did not move to the last location a camera was at. Instead the player character can be played from the start of the trigger box that played the matinee instead of up ahead where the matinee is.

Use the “Set Actor Location” node and plug in “Get Player pawn.”

In the “New Location” part, put in the X & Y (Latitude and Longitude). If the floor is higher or lower, input the value for Z as well