My error message is below:
The project could not be compiled. Would you like to open it in Visual Studio?
Running C:/Program Files/Epic Games/4.8/Engine/Binaries/DotNET/UnrealBuildTool.exe Shoot Development Win64 -project="C:/Users/qingfeng/Documents/Unreal Projects/Shoot/Shoot.uproject" -rocket -editorrecompile -progress -noubtmakefiles
InitD3DDevice
Parsing headers for ShootEditor
Reflection code generated for ShootEditor
Performing 10 actions (2 in parallel)
[2/10] Resource ModuleVersionResource.rc.inl
C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Core\Resources\Windows\ModuleVersionResource.rc.inl(3) : fatal error RC1015: cannot open include file 'windows.h'.
PCH.Shoot.h.cpp
C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Core\Public\HAL\PlatformIncludes.h(5) : fatal error C1083: Cannot open include file: 'new': No such file or directory
[3/10] Resource PCLaunch.rc
C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Launch\Resources\Windows\PCLaunch.rc(10) : fatal error RC1015: cannot open include file 'windows.h'.
-------- End Detailed Actions Stats -----------------------------------------------------------
ERROR: UBT ERROR: Failed to produce item: C:\Users\qingfeng\Documents\Unreal Projects\Shoot\Binaries\Win64\UE4Editor-Shoot.dll
Total build time: 24.95 seconds
Sorry, this is my first time using Unreal Engine and I have looked at other questions but they have been unable to help me.
-Thanks!