Why can't I find the node 'cast to Follower_AI_CON' from the tutorial?

I was following the Behavior Tree Quick Start Guide tutorial-
https://docs.unrealengine.com/latest/INT/Gameplay/AI/BehaviorTreeQuickStart/index.html

On Step 9- Make a service, it requires me to make this graph-
https://docs.unrealengine.com/latest/images/Gameplay/AI/BehaviorTreeQuickStart/9/fullGraph.png

The second node is ‘cast to Follower_AI_CON’
That node is unavailable when searching. I went over the creation of the blueprint that it is trying to cast and I followed all steps. Nothing. Am I missing a step?

Any help on this would be very much appreciated.

Follower_AI_CON is should be your AI Controller Class, and if you drag the Owner Actor node out then right click, you should see cast to your AI Controller Class or whatever the name you have for it.

That was it ! Thank you so much :slight_smile: