I was following the Behavior Tree Quick Start Guide tutorial-
https://docs.unrealengine.com/latest/INT/Gameplay/AI/BehaviorTreeQuickStart/index.html
On Step 9- Make a service, it requires me to make this graph-
https://docs.unrealengine.com/latest/images/Gameplay/AI/BehaviorTreeQuickStart/9/fullGraph.png
The second node is ‘cast to Follower_AI_CON’
That node is unavailable when searching. I went over the creation of the blueprint that it is trying to cast and I followed all steps. Nothing. Am I missing a step?
Any help on this would be very much appreciated.