When i search one of my input actions in the widget blueprint then they don’t show up. Can anyone tell me why?
It’s a Private Function so you cant access it from another blueprint.
link text
but for your work, you can do it with one of these methods
- just record that data to a variable and use it with The widget
- set widget data from character blueprint directly
Cause you are searching for InputAXIS instead of InputACTION?
I tried searching InputAction too before. I thought input axis would work since it did when i searched it in the Character blueprint.
When i search one of my input actions
in the widget blueprint then they
don’t show up. Can anyone tell me why?
Widgets handle input very differently from the player controller. When the widget has keyboard focus, you can override onKeyDown and process the input there:
Since widget input interaction can be often quite more complex than a mere press button -> do a thing
, this method allows for more granular control.