Why cant I click the mesh?

I’m trying to click on oven knobs to turn on each stove coil. I also need to click on the oven doors to open them. I have my player controller as third person and with “C” you switch to First Person “cooking mode” there is a UI Widget with a hand as the “cursor”. I have a grab system already in place so when you Right Click you can pick up food/pans/etc that works perfectly with the line tracing.
The oven on the other hand you have to click far above the knobs to get them to rotate, and can click about anywhere close to a door and it will open. I cannot figure out if it’s my oven blueprints or if there’s a totally different way I should be doing this… Anything helps!!! :melting_face:

Here is a video of what is going on and a bit of the code…

Thanks in advance!!!

Not sure ofc, but these kind of problems are usually some weird overlapping collisions and minor setup bugs.

After the line trace - print the result. Most importantly the actor and component that was hit. Now test your oven and problematic interactions. See if the output is correct, maybe other components are getting in the way?

Hey @alliegator_00! Welcome to the forums!

What do your collisions for your coils look like? Are you using collision boxes or complex collision? As @lordlolek pointed out, this is likely an issue with your line trace not hitting the burners themselves and instead hitting the stove.

Hey @alliegator_00!

Checking in! are you still having the issue with your coils?