I have been following an online tutorial to on programming in Unreal Engine 4 (- YouTube).
(The tutorial is for Windows, but currently there is a real shortage of tutorials and documentation related specifically to Mac and Xcode.)
I created a new Actor by going to File > Add code to project… > and adding an actor. After naming the new actor I clicked “Create Class” which opened Xcode. I then edited the .cpp and .h files for the new actor and compiled using “Product > Build For > Profiling”.
After The build completed successfully I returned to Unreal editor and tried going to “Add code to project…”. Clicking on “Show All Classes”, and searching for the new Actor.
The actor is not listed. I tried quitting the editor and re-opening it multiple times, but the new Actor still does not appear.
I also tried “File > Refresh Xcode Project” then tried recompiling the project in Xcode and opening and closing Unreal Editor several more times, but still nothing.
I havn’t found much detail on using Xcode and Unreal, so I am hoping someone can tell me why I can’t see the new Actor reference? What am I doing wrong?