I compiled both BP_FirstPersonCharacter and FPSAnimBP. Sadly, still no input tab. Also it’s maybe worth to say im using version 5.1.1-23901901+++UE5+Release-5.1. I copied BP_FirstPersonCharacter from “First Person” project released by Unreal, as it’s my project base.
Problem solved. All i had to do is just drag the “As BP…” node and then i have my “Get Aiming?” action. Also i don’t think it matters if the variable is in components, input etc. tab.