Why can't i add a input variable to my event graph?

I wanna create a new input variable “Aiming?” in my BP_FirstPersonCharacter blueprint so i can hook use it FPSAnimBP like shown on screenshot


However, Input tab in event graph in BP_FirstPersonCharacter is nowhere to be found

I don’t know what do now, is it a bug or did i missed something?
I’m using a tutorial from this youtube video Create a Zombie First Person Shooter Game | Unreal Engine 5 Beginner Tutorial - YouTube

1 Like

Try Compiling, let me know if that helps

I compiled both BP_FirstPersonCharacter and FPSAnimBP. Sadly, still no input tab. Also it’s maybe worth to say im using version 5.1.1-23901901+++UE5+Release-5.1. I copied BP_FirstPersonCharacter from “First Person” project released by Unreal, as it’s my project base.

Problem solved. All i had to do is just drag the “As BP…” node and then i have my “Get Aiming?” action. Also i don’t think it matters if the variable is in components, input etc. tab.