Why can't a make my physics object work?

Feeling stupid isn’t a big enough phrase for this one. I went through the tutorial on how to create a collision capsule for the view port section of the blueprint. I clicked “Simulate physics” under the physics tab.

Under the collision tab
“simulation Generates…” Is unchecked
Physic material override is set to “none”
Generate overlap event is unchecked
Collision pre-sets is to PhysicsActor
“Can character Step up on” is set to true

I’m not able to move past this tutorial so if anyone can help that would be great