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Why can i use "Left Mouse Button" node only in one blueprint ?

If let’s say i wanna use it in my controller blueprint and in some blueprint in the level they will cancel each other, so i feel like i have to make events of events and it getting things messy, the same with all the mouse events . Is there any way to enable the possibility to use it on all many blueprints in parallel ? and if i have to move this event by an other event, how do i take an event out of a blueprint to an other blueprint, for example, i wanna access the event from my player controller blueprint from anywhere, how do i do that ?

Ok i just had to remove the v from the “Consume Input” on that node and it works just fine now XD