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Any chance to actually support this with some reliable data? Because I know for a fact and I’ve provided link to research done by Google, that Java is at best 370% slower than C++ and at worse 1260%. Why would I want that?
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And UnrealScript was how many times slower? 10? Why would you want that? Productivity.
Unity demoed some of the upcoming technology in Unity5 called IL2CPP:
https://www…com/watch?v=5RZBxGexCuk#1h12m39s
Also some JIT paper I found (not same as above, which is AOT):
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Also C# nor Java for that matter DO NOT INCREASE productivity and that has been proven too.
So please provide some data to support your opinion.
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Ok, we might just as well stop discussing here if you truly believe this. C++ development by its very nature is more prone to bugs because of free memory access. Some bugs are ridiculously hard to near impossible to debug and find if the memory is being corrupted by write violations.