Hi,
Anyone know why the BlueprintImplementableEvent only works if compiled with DevelopmentEditor?
What one should do to use this BlueprintImplementableEvent functionality using the Shipping or DebugGame for example?
Thanks.
Hi,
Anyone know why the BlueprintImplementableEvent only works if compiled with DevelopmentEditor?
What one should do to use this BlueprintImplementableEvent functionality using the Shipping or DebugGame for example?
Thanks.