I’m following along with the 4.8 UMG Inventory tutorial on the youtube channel, and I’m stuck on the third part. I’m trying to bind the percentage of a progress bar to a float coming from C++. When doing it through a normal bind, everything works just fine, but when trying to use a subobject reference as in the video, it does not work. I don’t get any error messages or compile warnings, it just fails.
Illustrated: http://i.imgur.com/AOSGBvX.png