Why aren't my attached blueprints moving when actor is told to move?

I have a simple floating cube based world. no more than 200 blocks. I need to rotate the entire world via blueprints, so i attached all actors to one certain actor. I also have coins on the map that are BPs, I need them to rotate as well.

My map rotated but the coin BP;s do not, when told to rotate via level BP. Everything is set to movable.
Is there some other way I should do this?

No one has any idea…if this is possible or not???