Hi there! I’m hoping someone can further explain this solution. I have been wanting to use a blueprint to interact with Metasounds as well. But I can’t figure out how even using that input will actually work. Here’s what I’m working with in Metasound:
I have a ROOMBA blueprint player character that I want to use to fire off the metasound. I currently have no idea what to plug into what. I would have assumed that from a player character blueprint that in order to call the input, I would need both the reference to the metasound plugged in AND the .wav file plugged in as well. But there is only ONE Pin.
I have tried using the parameter nodes as well and they also don’t seem to want to communicate. Any thoughts?