Hey guys, and engineers at EPIC, I am wondering why the latest iteration of Unreal Engine are scaling so terribly with resolution. In a tiny tiny room, with a superclocked Geforce 980ti, I go from well over 200 fps at 1080p, to 125 in 1440p down to a whopping 49 frames per second in 4K UHD. Why is it like this? I love this engine and everything about it, but I hate the resolution scaling performance.
I will also add tree comparison screenshots taken of the same little blue room at the different resolutions:
Thanks for an amazing engine none the less! Bless!