Why are these static meshes causing my first-person character to not move?

I imported and put together a model I bought off of CGTrader. Whenever I try playing the game, my first-person character spawns in a different location and I can’t move. It seems like it creates a new camera & capsule despite the meshes not having any blueprints. When I delete them, everything works like normal. Any help?

Collision maybe?

It was the collision. Thanks!