Why are there 2 versions of Modeling Mode layout in 5.3?

When I install the Modeling Mode plugin in 5.3.2 (Windows 11), the tool layout doesn’t align with the tutorials on Modeling Mode. And the Unreal docs for 5.3 show 2 different layouts of this feature.

Version 1 in overview: modeling mode overview

Version 2 in quick start: modeling mode quickstart

This is confusing. Which is the correct layout?
I am unable to get my layout to match the tutorials.

Note: I have reset Window → Load layout → Default editor layout, to no avail

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Hello,

It’s kinda late for the answer but I’ll leave it here in case anyone else stumbled on to this post on Google.
I had the same issue from time to time. I don’t know why they defaulted it like that for us but it’s quite simple to activate it.

In Modeling Mode (From the Pic), you see the Modelling Mode Quick Settings ==> Jump to Settings ==> Modeling Mode (Editor)

In the UI Customization tick Use Legacy Modeling Palette and you’re good to go.

Wish they just default it that way for us but oh well.