Hi again @Urquan, thanks for your information, I’ve now checked out and overriden that function in my player controller subclass after reading what you did, but I’m not getting successful results yet: now the editor crashes and I get a Log file of more than 5MB saying what shown below, only complaining about a different player start each time.
[2014.04.21-15.06.26:250][409]LogGameMode:Warning: Couldn’t spawn Pawn of type my_character_class
[2014.04.21-15.06.26:250][409]LogGameMode:Warning: failed to spawn player at PlayerStart_2
I’m going to check my code better (the piece posted in the first post), but if someone has any suggestions I will read them thankfuly.