I’m just learning to use Rig Rail and in the tutorial the rig rail looks like this , whereas my rig rail doesn’t look like that at all. Ive tried adding Camera Crane, Camera Shake actor, etc to the scene and these actors are also not being visualised by their mesh in the viewport. All i get for each one is the standard move/scale/rotate widget, but it is not attached to anything, almost lilke a null. Any idea why this is happening?
I tried verifying UE5 in case it hadnt installed these Actors properly, but it didnt help. Any suggestions?
Working in UE5.2