Why are my mesh's LODs disappearing at certain ranges?

Hey guys i added a few LOD’s to my tree mesh but i don’t know why they dissapear on an certain range

Hey,

Would you mind attaching a test uasset for us to look at? Thanks!

i hope you can find fail

asset seems to work fine on in my project. I’m also noticing that in your video you appear to be using 4.1.1 or earlier, as Distance for LODs has been replaced by Screen Size. If you use this same asset in 4.2 (and adjust Screen Size appropriately), do you still see same issue occurring?

okay works fine by updating to 4.2 thanks