I am trying to set up LODs on these flowers and I only get a black color. I think the LODs also don’t work besides the black coloring. Anyone else had this?
Yeah, I get it with almost everything. That view for me is now shot.
I think it’s something to do with the shader that Epic haven’t accounted for in the view…
So everything works but just the shader fails? Is it a known bug?
I have no idea if it’s known, but it definitely doesn’t work…
I have the exact same issue. Whats strange is they were fine but after a restart became black
I’ve had this problem with objects made in 3ds Max. The fix in my case as to preform an Xform rest found in the utilities section
I had similar issue with Feature Level Switch node in mesh’s material, pluged to Opacity Mask input
Turned off fade per instance from opacity mask and LODs turn active again (5.4 version).
Just a wiggle in the master material and a resave fixed it for me.