I have a blueprint inherited from the Character class. I set up the mesh in the components tab of the blueprint and lined it up with the root capsule. Then I dropped it in the level and the capsule and the character mesh were completely misaligned. See the attached screenshot.
I tried adjusting the components tab and watching the level editor to see when the level editor said they were lined up. But when I clicked play the character dropped part way through the floor as if the root capsule was still misaligned.
I thought part of the problem might be that this character didn’t have an animation blueprint yet so I tried a character that did. Then I noticed something that might be a related issue. The character pose in the level does not match the character pose in the components view of the blueprint. This means I can’t tell if the starting position of the character is correct.
What the heck is going on? I have not been able to figure this out and its preventing me from moving on with what I need to do.
Thanks in advance for the help.