Im working with unreal engine 4, trying to make the arrows as in this tutorial:
It turns out all the arrow tutorials i saw online are in UE5.
It seems the issue is with the Flight Orientation method that is not available in UE4.
What can i do to make the arrows orientate in the right direction once they hit the floor?
I upload here the project:
And here is also a video showing the problem:
I opened your project in 4.27 and there’s literally a module called “Flight Orientation”.
I think it does what you are looking for, put it below Solves Forces and Velocity :
Thanks a lot.
I followed Chatouille instructions though they still didnt work when it comes to make the arrow get stuck on the floor.
What did you do to make the arrow stick?
awesome. i thought it was the generate collision event at first. and tried mimicking it but it was even failing to compile.
I had the friction already. But i was missing those 2 other options