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Why are functions not wired like other nodes in Blueprint

Hello all,

I’m getting back into Unreal/Blueprints and noticed all nodes connect to other nodes but when calling out a function instead of that being another pin to wire to another node you have to create a node to “pick up” that function name then wire to another node, why not direct?

You may need to clarify what you mean. You have a function, you call it. There’s nothing to ‘pick up’ - not sure what that even means :expressionless:

Are you referring to the Target pin by any chance?