Why are APEX cloth assets only colliding with some objects?

I have followed some tutorials on how to make an Apex cloth and successfully managed to import the .fbx and apex file into UE.

The curtains are working well with the wind but collision is acting very strange.
I used blocking volumes for collision in the entire scene, since mesh collision generated in the editor didnt always work. I stretched and scaled the blocking volumes to fit the walls that are supposed to block the curtains.

For example in the first picture I have the curtain colliding with 2 blocking volumes. When the wind blows, it looks good.

In the other picture i have the same curtain with the same 2 blocking volumes moved a few meters back and it is only colliding with one of them (the top one).

Any idea on what could be the problem?