Why am I unable to write to my virtual texture?

I’m trying to write material information to my landscape which is using a runtime virtual texture, but nothing I do on the material will show up on the landscape.

I know that the virtual texture is functioning because I’m writing the green color to it from the landscape material. I’m just unable to affect it with another source.

Mesh in world:

Material to write to RVT:

Landscape material:

Output:

I figured it out :expressionless:

Since I’m generating the mesh at runtime, I needed to specify that each instance should draw to the virtual texture

image

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