How are you trying to open your map exactly? If you put the map file into your ‘Maps’ folder in content and then run the editor and go to File->open Level, can you see your map file there?
./…/…/…/…/…/level1.umap appears to be an asset file!
Yesterday it worked fine, I saved normally, closed the editor. When I booted my laptop this morning, opened the editor normally, but when loading the map, it gave me this error.
Hello, it only occurs with that specific map file. I can use the project, just not that umap file. I saved, I closed the computer and the program, that’s it. Anyway, I want to know if there’s a way to get the file working again?
Hello, it only occurs with that specific map file. I can use the project, just not that umap file. I saved, I closed the computer and the program, that’s it. Anyway, I want to know if there’s a way to get the file working again?
What I mean is with the map file before saving and closing, did you add anything to the viewport? Did you make any blueprint alterations? The more I know about what specific activities you were taking before closing the editor down the easier it may be to find out what happened. I have another user who has reported a similar bug here: .umap file appears to be an asset - Getting Started & Setup - Epic Developer Community Forums
We have not heard from you in quite some time. I am marking this as answered for tracking purposes. If you are still experiencing this problem, please post here with the requested information. Thank you!