I found the solution to this issue within the unreal documentation. I found the following link
Here is described where and how the file BuildConfiguration.xml is located and used. Within this file located under the folder User Folder/AppData/Roaming/Unreal Engine/UnrealBuildTool/BuildConfiguration.xml the tool using the build the source code had been switch from VS 2019 to Rider for Unreal Engine. Once I modified and changed this file back to it default setting things are working again like that described in the Github repo for the Unreal Engine Source.
Hope this will help other if they run into the same issue.