Hi everyone,
I’m currently working on a project in Unreal Engine and I’ve run into a strange visual bug that I can’t seem to fix. The issue appears when I run the scene — objects show abnormal rendering artifacts (as shown in the attached image).
I’ve already tried a few things like:
-
Restarting the engine
-
Rebuilding lighting
-
Checking materials and shaders
-
Updating GPU drivers
But the problem still persists.
Has anyone experienced something similar or knows what might be causing this? Any help would be greatly appreciated.
Thanks in advance! ![]()
