Why am I getting Error Accessed None "Last Spawn" from ReturnNode in BP?

I keep getting Error Accessed None ‘Last spawn’ from node ReturnNode in blueprint MyCharacter? how do i fix it?

Howdy!

Is it possible for you to post an image of your Blueprint so that we may take a look?

Thanks.

-W

Have it posted for you.

Hey,

Thanks for the image. What exactly are you attempting to do with this Blueprint, so that I have an idea.

Also, specifying an “in class” for the Get All Actors of Class node as well as connecting the output on the Spawn Actor to the Cast to Pawn node (both highlighted below), has no affect?

5835-blueprintissue.png

-W

re spawn from a check point, and also the check is not working

I got the Error fixed, but still need help with the check point.