When packaging the Top Down C++ template (clean no custom code added yet) for android and running the game on my Galaxy s4 it is just a grey screen.
Using the 4-tap console I can use commands such as “stat fps” and see that it is actively running but I can only see a grey screen with some ‘noise’ to the texture of it.
I’ve tried disabling Mobile HDR in the project settings and I made sure all post-processing was off in the Global post process volume in the example map. Is there anything else I’m missing?
I’ve tried using File->Package Project for Android and then running the bat as well as Launch->Launch on Android device.
I should note (that I forgot to note above, my apologies) that I am running on the Hotfix build as I was unable to compile C++ code prior to this for Android. I am still using a clean Top Down C++ template though currently and have yet to add any code for this test compile.