Why am I getting a "google com / generate_204" error when I load a project?

^ Title. I have all the online / web related plugins turned off. Why is Unreal Editor trying to connect to that site.

The editor uses it to test if it has an internet connection:

void SHomeScreen::CheckInternetConnection()
{
	// Fire another request only if the previous one finished
	if (HttpRetryRequest.IsValid())
	{
		return;
	}

	bIsRequestFinished = false;

	HttpRetryRequest = HttpRetryManager->CreateRequest(
		FHttpRetrySystem::FRetryLimitCountSetting(3),
		FHttpRetrySystem::FRetryTimeoutRelativeSecondsSetting(3),
		FHttpRetrySystem::FRetryResponseCodes(),
		FHttpRetrySystem::FRetryVerbs(),
		FHttpRetrySystem::FRetryDomainsPtr(),
		FHttpRetrySystem::FRetryLimitCountSetting(3),
		FHttpRetrySystem::FExponentialBackoffCurve());

	HttpRetryRequest->SetURL(TEXT("https://www.google.com/generate_204"));
	HttpRetryRequest->SetVerb("GET");

4 Likes

Thank you :grin: