While working with 3 pieces of geometry the editor crashed while I was trying to adjust points to line up the bsp.
While working I also noticed that the meshes were losing faces? they would disappear for no reason.
attaching crash log hope it helps
[2014.04.03-21.36.34:060][ 0]LogTaskGraph: Started task graph with 3 named threads and 4 total threads.
[2014.04.03-21.36.34:087][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
[2014.04.03-21.36.34:092][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[2014.04.03-21.36.34:098][ 0]LogInit: Object subsystem initialized
[2014.04.03-21.36.34:100][ 0]LogInit: Selected Device Profile: [Windows]
[2014.04.03-21.36.34:100][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2014.04.03-21.36.34:103][ 0]LogInit: Computer: ZEUS
[2014.04.03-21.36.34:103][ 0]LogInit: User: E
[2014.04.03-21.36.34:103][ 0]LogInit: CPU Page size=4096, Cores=4
[2014.04.03-21.36.34:103][ 0]LogInit: High frequency timer resolution =3.294389 MHz
[2014.04.03-21.36.34:103][ 0]LogInit: Memory total: Physical=12.0GB (12GB approx) Pagefile=8180.0GB Virtual=8192.0GB
[2014.04.03-21.36.34:124][ 0]LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GTX 780 (Feature Level 11_0)
[2014.04.03-21.36.34:124][ 0]LogD3D11RHI: Adapter has 2971MB of dedicated video memory, 0MB of dedicated system memory, and 5887MB of shared system memory
[2014.04.03-21.36.34:125][ 0]LogD3D11RHI: Found D3D11 adapter 1: Microsoft Basic Render Driver (Feature Level 11_0)
[2014.04.03-21.36.34:125][ 0]LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory
[2014.04.03-21.36.34:127][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
[2014.04.03-21.36.34:134][ 0]LogD3D11RHI: Async texture creation enabled
[2014.04.03-21.36.34:192][ 0]LogTextLocalizationManager:Warning: Loading localization resources contain conflicting entries for (Namespace:UICommands, Key:ToggleRealtime_ToolTip):
Resource: (C:/Program Files/Unreal Engine/4.0/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (-291638278) String: (Toggle Realtime)
Resource: (C:/Program Files/Unreal Engine/4.0/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (-1913389001) String: (Toggles real time rendering in this viewport)
[2014.04.03-21.36.34:211][ 0]LogContentStreaming: Texture pool size is 0.000000MB
[2014.04.03-21.36.34:235][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2014.04.03-21.36.34:898][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
[2014.04.03-21.36.34:963][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
[2014.04.03-21.36.34:992][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
[2014.04.03-21.36.35:029][ 0]LogDerivedDataCache: Loaded boot cache 0.04s 37MB C:/ProgramData/Epic/Engine/DerivedDataCache/Boot.ddc.
[2014.04.03-21.36.35:029][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/ProgramData/Epic/Engine/DerivedDataCache/Boot.ddc
[2014.04.03-21.36.35:030][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file G:/ZUTSpirit/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2014.04.03-21.36.35:030][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2014.04.03-21.36.35:034][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/DDC.ddp.
[2014.04.03-21.36.35:046][ 0]LogDerivedDataCache: Using Local data cache path C:/ProgramData/Epic/Engine/DerivedDataCache: Writable
[2014.04.03-21.36.35:076][ 0]LogModuleManager:Warning: Found module file ../../../Engine/Plugins/Experimental/SlateComponentWrappers/Binaries/Win64/UE4Editor-SlateComponentWrapperEditor.dll (version 1 0 0 44392), but it was incompatible with the current engine version (4 0 0 0). This is likely a stale module that must be recompiled.
[2014.04.03-21.36.35:076][ 0]LogModuleManager:Warning: Found module file ../../../Engine/Plugins/Experimental/SlateComponentWrappers/Binaries/Win64/UE4Editor-SlateComponentWrapperRuntime.dll (version 1 0 0 44392), but it was incompatible with the current engine version (4 0 0 0). This is likely a stale module that must be recompiled.
[2014.04.03-21.36.35:191][ 0]LogMeshUtilities: No automatic mesh reduction module available
[2014.04.03-21.36.35:191][ 0]LogMeshUtilities: No automatic mesh merging module available
[2014.04.03-21.36.35:390][ 0]LogEnum:Warning: Enum Text 1 for Enum ECustomDepth failed to resolve to any value
[2014.04.03-21.36.35:390][ 0]LogEnum:Warning: Enum Text 3 for Enum EEarlyZPass failed to resolve to any value
[2014.04.03-21.36.35:390][ 0]LogEnum:Warning: Enum Text 1 for Enum EClearSceneOptions failed to resolve to any value
[2014.04.03-21.36.35:390][ 0]LogEnum:Warning: Enum Text 4 for Enum ECompositingSampleCount failed to resolve to any value
[2014.04.03-21.36.35:976][ 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2014.04.03-21.36.36:157][ 0]LogAssetRegistry: FAssetRegistry took 0.010329 seconds to start up
[2014.04.03-21.36.36:232][ 0]SourceControl: Info Source control is disabled
[2014.04.03-21.36.36:232][ 0]SourceControl: Info Source control is disabled
[2014.04.03-21.36.36:236][ 0]SourceControl: Info Source control is disabled
[2014.04.03-21.36.36:312][ 0]BlueprintLog: New page: Editor Load
[2014.04.03-21.36.36:341][ 0]LogObj: 22455 objects as part of root set at end of initial load.
[2014.04.03-21.36.36:341][ 0]LogUObjectAllocator: 4782416 out of 0 bytes used by permanent object pool.
[2014.04.03-21.36.36:525][ 0]LogAutomationTest:Warning: Loading localization resources contain conflicting entries for (Namespace:UICommands, Key:ToggleRealtime_ToolTip):
Resource: (C:/Program Files/Unreal Engine/4.0/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (-291638278) String: (Toggle Realtime)
Resource: (C:/Program Files/Unreal Engine/4.0/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (-1913389001) String: (Toggles real time rendering in this viewport)
[2014.04.03-21.36.36:525][ 0]LogAutomationTest:Warning: Loading localization resources contain conflicting entries for (Namespace:UICommands, Key:ToggleRealtime_ToolTip):
Resource: (C:/Program Files/Unreal Engine/4.0/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (-291638278) String: (Toggle Realtime)
Resource: (C:/Program Files/Unreal Engine/4.0/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (-1913389001) String: (Toggles real time rendering in this viewport)
[2014.04.03-21.36.36:525][ 0]LogAutomationTest:Warning: Loading localization resources contain conflicting entries for (Namespace:UICommands, Key:ToggleRealtime_ToolTip):
Resource: (C:/Program Files/Unreal Engine/4.0/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (-291638278) String: (Toggle Realtime)
Resource: (C:/Program Files/Unreal Engine/4.0/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (-1913389001) String: (Toggles real time rendering in this viewport)
[2014.04.03-21.36.36:525][ 0]LogEngine: Initializing Engine...
[2014.04.03-21.36.36:627][ 0]LogInit: XAudio2 using 'Speakers (High Definition Audio Device)' : 6 channels at 44.1 kHz using 16 bits per sample (channel mask 0x60f)
[2014.04.03-21.36.36:636][ 0]LogInit: FAudioDevice initialized.
[2014.04.03-21.36.36:655][ 0]LogDerivedDataCache: Saved boot cache 0.02s 37MB C:/ProgramData/Epic/Engine/DerivedDataCache/Boot.ddc.
[2014.04.03-21.36.36:661][ 0]LogInit: Texture streaming: Enabled
[2014.04.03-21.36.36:671][ 0]LogAnalytics: Creating configured Analytics provider AnalyticsET
[2014.04.03-21.36.36:671][ 0]LogAnalytics: ET APIKey = Rocket.Release. APIServer = http://et2.epicgames.com/ET2/. AppVersion = 4.0.2-2034640+++depot+UE4-Releases+4.0
[2014.04.03-21.36.36:672][ 0]LogAnalytics: SetUserId f69762e7d22c2c8f0c6745cad33d150b
[2014.04.03-21.36.36:672][ 0]LogAnalytics: AnalyticsET::StartSession [Rocket.Release]
[2014.04.03-21.36.36:685][ 0]LogInit: Transaction tracking system initialized
[2014.04.03-21.36.36:840][ 0]LogModuleManager:Warning: ModuleManager: Unable to load module '' because the file was not found.
[2014.04.03-21.36.36:843][ 0]LogModuleManager:Warning: ModuleManager: Unable to load module '' because the file was not found.
[2014.04.03-21.36.36:879][ 0]LogConsoleResponse:Display:
[2014.04.03-21.36.37:053][ 0]SourceControl: Info Source control is disabled
[2014.04.03-21.36.37:053][ 0]Cmd: MAP LOAD FILE="G:/ZUTSpirit/Content/Maps/Example_Map.umap" TEMPLATE=0 SHOWPROGRESS=1 WORLDCOMPOSITION=0
[2014.04.03-21.36.37:053][ 0]LightingResults: New page: Lighting Build
[2014.04.03-21.36.37:059][ 0]MapCheck: New page: Map Check
[2014.04.03-21.36.37:059][ 0]LightingResults: New page: Lighting Build
[2014.04.03-21.36.37:075][ 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000424C841C60
[2014.04.03-21.36.37:238][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2014.04.03-21.36.37:238][ 0]Cmd: MAP CHECKDEP
[2014.04.03-21.36.37:238][ 0]MapCheck: New page: Example_Map - Apr 3, 2014, 7:36:37 AM
[2014.04.03-21.36.37:273][ 0]MapCheck: Info ========== Map Check: 0 Error(s), 0 Warning(s), [34.676ms] ==========
[2014.04.03-21.36.37:273][ 0]LogFileHelpers: Loading map 'Example_Map' took 0.220
[2014.04.03-21.36.37:379][ 0]LogCollectionManager: Loaded 0 collections in 0.000956 seconds
[2014.04.03-21.36.37:403][ 0]LogContentBrowser:Verbose: The content browser source was changed by the sources view to '/Game'
[2014.04.03-21.36.37:467][ 0]LogCrashTracker: Crashtracker disabled due to settings.
[2014.04.03-21.36.37:468][ 0]Cmd: MODE PLACEMENT
[2014.04.03-21.36.37:506][ 0]LogLoad: Full Startup: 4.22 seconds (BP compile: 0.12 seconds)
[2014.04.03-21.36.37:514][ 0]LogTemp: StatMessage Packet has more than 200,000 messages. Ignoring for the presize history.
[2014.04.03-21.36.37:642][ 0]LogRenderer:Warning: Reallocating scene render targets to support 1136x912.
[2014.04.03-21.36.38:089][ 1]LogEpicSurvey:Warning: EnumerateFiles request failed. Invalid response. code=403 error=<?xml version="1.0" encoding="UTF-8"?>
<Error><Code>AccessDenied</Code><Message>Access Denied</Message><RequestId>78E289F2CD62D790</RequestId><HostId>XD8Wmg1MRfI9kjbI2Tq52EalpLdOxjnCODT74lTR5Ghhr+t/3w1rbetIpgGXzctT</HostId></Error>
[2014.04.03-21.36.38:102][ 1]LogAssetRegistry: Asset discovery search completed in 1.956174 seconds
[2014.04.03-21.36.38:124][ 2]LogEpicSurvey:Warning: EnumerateFiles request failed. Invalid response. code=403 error=<?xml version="1.0" encoding="UTF-8"?>
<Error><Code>AccessDenied</Code><Message>Access Denied</Message><RequestId>17C6C6AC3FE0BA3A</RequestId><HostId>LWWnmuPygQbq304zTGKBGKqT9cxvvv0TT19Dj4TIwmRA3Lyxx/U0GdlORNUYyqv/Xh2YAth23IY=</HostId></Error>
[2014.04.03-21.36.38:219][ 3]LogEpicSurvey:Warning: EnumerateFiles request failed. Invalid response. code=403 error=<?xml version="1.0" encoding="UTF-8"?>
<Error><Code>AccessDenied</Code><Message>Access Denied</Message><RequestId>0E0D2F48E2BD12FB</RequestId><HostId>IAWScbEQLEtIjfaWStRkAywKimRM+bhErC9xI4KdIjFm9McZy2m+aEQ2xYtqzhr3</HostId></Error>
[2014.04.03-22.10.44:360][239]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 WORLDCOMPOSITION=0
[2014.04.03-22.10.44:360][239]LightingResults: New page: Lighting Build
[2014.04.03-22.10.44:382][239]LoadErrors: New page: Loading map: Template_Default.umap
[2014.04.03-22.10.44:382][239]MapCheck: New page: Map Check
[2014.04.03-22.10.44:382][239]LightingResults: New page: Lighting Build
[2014.04.03-22.10.44:401][239]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000424A7496C0
[2014.04.03-22.10.44:426][239]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2014.04.03-22.10.44:426][239]Cmd: MAP CHECKDEP
[2014.04.03-22.10.44:426][239]MapCheck: New page: Untitled_1 - Apr 3, 2014, 8:10:44 AM
[2014.04.03-22.10.44:456][239]MapCheck: Info ========== Map Check: 0 Error(s), 0 Warning(s), [29.91ms] ==========
[2014.04.03-22.10.44:456][239]LogFileHelpers: Loading map 'Template_Default' took 0.097
[2014.04.03-22.11.03:616][379]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_Template_Map_Floor)
[2014.04.03-22.20.42:365][953]LogSavePackage: Save=24.181723ms
[2014.04.03-22.20.42:365][953]LogSavePackage: Moving 'G:/ZUTSpirit/Saved//Untitled_1_Auto1139615AE4309249C7CFD09AB92B7C06E.tmp' to 'G:/ZUTSpirit/Saved/Autosaves/Temp/Untitled_1_Auto1.umap'
[2014.04.03-22.20.42:368][953]LogFileHelpers: Editor autosave (incl. sublevels) for '/Temp/Untitled_1' took 0.090
[2014.04.03-22.20.42:368][953]LogFileHelpers: Editor autosave (incl. sublevels) for all levels took 0.090
[2014.04.03-22.30.42:490][268]LogSavePackage: Save=20.638426ms
[2014.04.03-22.30.42:490][268]LogSavePackage: Moving 'G:/ZUTSpirit/Saved//Untitled_1_Auto22C36E6C247B5EBFAA21248BBD50EC402.tmp' to 'G:/ZUTSpirit/Saved/Autosaves/Temp/Untitled_1_Auto2.umap'
[2014.04.03-22.30.42:493][268]LogFileHelpers: Editor autosave (incl. sublevels) for '/Temp/Untitled_1' took 0.073
[2014.04.03-22.30.42:493][268]LogFileHelpers: Editor autosave (incl. sublevels) for all levels took 0.073
[2014.04.03-22.40.42:654][522]LogSavePackage: Save=19.791834ms
[2014.04.03-22.40.42:654][522]LogSavePackage: Moving 'G:/ZUTSpirit/Saved//Untitled_1_Auto387D7BF46484E2268833BFE84977DA995.tmp' to 'G:/ZUTSpirit/Saved/Autosaves/Temp/Untitled_1_Auto3.umap'
[2014.04.03-22.40.42:657][522]LogFileHelpers: Editor autosave (incl. sublevels) for '/Temp/Untitled_1' took 0.067
[2014.04.03-22.40.42:657][522]LogFileHelpers: Editor autosave (incl. sublevels) for all levels took 0.067
[2014.04.03-22.43.53:605][ 38]Cmd: MODE PLACEMENT
[2014.04.03-22.43.53:612][ 38]LogTexture:Display: Building textures: Texture2D_2 (G8)
[2014.04.03-22.43.53:614][ 38]LogUObjectGlobals:Warning: Failed to find object 'MaterialInterface None.'
[2014.04.03-22.43.54:658][158]Cmd: MODE PLACEMENT
[2014.04.03-22.43.54:678][159]Cmd: UpdateLandscapeHoleCollision
[2014.04.03-22.43.56:231][345]LogActorComponent: UnregisterComponent: (/Engine/Transient.StaticMeshComponent_0) Not registered. Aborting.
[2014.04.03-22.43.56:231][345]Cmd: MODE PLACEMENT
[2014.04.03-22.44.06:960][590]Cmd: BRUSH ADD SELECTNEWBRUSH
[2014.04.03-22.44.06:969][590]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-22.47.50:853][320]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-22.48.06:470][135]LogRenderer:Warning: Reallocating scene render targets to support 1896x1048.
[2014.04.03-22.48.06:620][136]LogRenderer:Warning: Reallocating scene render targets to support 1920x1056.
[2014.04.03-22.49.29:025][404]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-22.49.34:931][921]Cmd: SELECT NONE
[2014.04.03-22.49.37:004][ 98]Cmd: DELETE
[2014.04.03-22.49.37:004][ 98]Cmd: ACTOR DELETE
[2014.04.03-22.49.37:007][ 98]LogEditorActor: Deleted Actor: Brush
[2014.04.03-22.49.37:031][ 98]LogEditorActor: Deleted 1 Actors (0.024 secs)
[2014.04.03-22.49.37:032][ 98]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-22.49.45:275][938]Cmd: BRUSH ADD SELECTNEWBRUSH
[2014.04.03-22.49.45:284][938]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-22.49.52:535][577]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-22.50.42:748][504]LogSavePackage: Save=21.958853ms
[2014.04.03-22.50.42:748][504]LogSavePackage: Moving 'G:/ZUTSpirit/Saved//Untitled_1_Auto4AB38C5C342C887FBECE951AF26B3B6A3.tmp' to 'G:/ZUTSpirit/Saved/Autosaves/Temp/Untitled_1_Auto4.umap'
[2014.04.03-22.50.42:753][504]LogFileHelpers: Editor autosave (incl. sublevels) for '/Temp/Untitled_1' took 0.074
[2014.04.03-22.50.42:753][504]LogFileHelpers: Editor autosave (incl. sublevels) for all levels took 0.074
[2014.04.03-22.50.45:289][755]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-22.50.49:740][245]LogEditorViewport: Clicking on Actor (LMB): Brush (Cone Brush)
[2014.04.03-22.51.04:774][963]Cmd: DELETE
[2014.04.03-22.51.04:774][963]Cmd: ACTOR DELETE
[2014.04.03-22.51.04:774][963]LogEditorActor: Deleted Actor: Brush
[2014.04.03-22.51.04:797][963]LogEditorActor: Deleted 1 Actors (0.023 secs)
[2014.04.03-22.51.04:798][963]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-22.51.09:790][528]Cmd: BRUSH ADD SELECTNEWBRUSH
[2014.04.03-22.51.09:798][528]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-22.51.12:583][834]LogEditorViewport: Clicking on Actor (LMB): Brush (Cone Brush)
[2014.04.03-22.51.22:278][959]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-22.51.31:150][976]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
[2014.04.03-22.51.31:150][976]Aligned camera to fit all selected actors.
[2014.04.03-22.51.35:402][463]LogEditorViewport: Clicking on Actor (LMB): Brush (Cone Brush)
[2014.04.03-22.51.40:403][ 42]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-22.59.34:326][401]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-22.59.39:903][ 57]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-22.59.47:906][993]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-22.59.59:842][401]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.00.13:662][ 1]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.00.19:593][699]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.00.42:642][225]LogSavePackage: Save=21.288013ms
[2014.04.03-23.00.42:642][225]LogSavePackage: Moving 'G:/ZUTSpirit/Saved//Untitled_1_Auto5083A281641B69D467798D780FAFF82AD.tmp' to 'G:/ZUTSpirit/Saved/Autosaves/Temp/Untitled_1_Auto5.umap'
[2014.04.03-23.00.42:648][225]LogFileHelpers: Editor autosave (incl. sublevels) for '/Temp/Untitled_1' took 0.078
[2014.04.03-23.00.42:648][225]LogFileHelpers: Editor autosave (incl. sublevels) for all levels took 0.078
[2014.04.03-23.01.44:408][345]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.01.53:222][375]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.02.01:156][289]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.02.02:305][424]Cmd: TRANSACTION UNDO
[2014.04.03-23.02.02:305][424]LogEditorTransaction: Undo Rotate Actors
[2014.04.03-23.02.02:313][424]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.02.02:786][441]Cmd: TRANSACTION UNDO
[2014.04.03-23.02.02:786][441]LogEditorTransaction: Undo Rotate Actors
[2014.04.03-23.02.02:816][441]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.02.03:249][476]Cmd: TRANSACTION UNDO
[2014.04.03-23.02.03:249][476]LogEditorTransaction: Undo Rotate Actors
[2014.04.03-23.02.03:265][476]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.02.03:794][527]Cmd: TRANSACTION UNDO
[2014.04.03-23.02.03:794][527]LogEditorTransaction: Undo Edit Properties
[2014.04.03-23.02.03:806][527]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.02.04:326][572]Cmd: TRANSACTION UNDO
[2014.04.03-23.02.04:326][572]LogEditorTransaction: Undo Edit Properties
[2014.04.03-23.02.04:337][572]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.02.10:611][216]Cmd: TRANSACTION REDO
[2014.04.03-23.02.10:611][216]LogEditorTransaction: Redo Edit Properties
[2014.04.03-23.02.10:613][216]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.02.17:897][940]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.02.23:989][656]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.02.28:484][181]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.02.42:325][798]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.02.43:468][931]Cmd: TRANSACTION UNDO
[2014.04.03-23.02.43:469][931]LogEditorTransaction: Undo Rotate Actors
[2014.04.03-23.02.43:474][931]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.02.59:941][739]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.04.13:804][513]Cmd: BRUSH ADD SELECTNEWBRUSH
[2014.04.03-23.04.13:816][513]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.04.46:806][194]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.04.53:833][ 23]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.04.55:622][234]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.04.57:185][409]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.04.58:865][608]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.05.01:778][944]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.05.03:880][193]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.05.08:339][714]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.05.10:418][961]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.05.13:006][259]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.05.15:205][520]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.05.26:704][860]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.05.34:492][778]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.05.53:099][953]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.06.21:207][734]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.08.19:882][114]Cmd: BRUSH ADD SELECTNEWBRUSH
[2014.04.03-23.08.19:901][114]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.08.22:604][422]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.08.53:883][378]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.08.59:077][985]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.09.07:412][953]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.09.08:791][115]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.09.22:624][716]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.09.36:000][273]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.09.48:251][688]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.09.56:033][599]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.10.14:259][635]LogEditorViewport: Clicking on Actor (LMB): Brush (Box Brush)
[2014.04.03-23.10.43:607][846]LogSavePackage: Save=24.538086ms
[2014.04.03-23.10.43:607][846]LogSavePackage: Moving 'G:/ZUTSpirit/Saved//Untitled_1_Auto6D21C9A524FC2AAA9C103FD9DF7297F35.tmp' to 'G:/ZUTSpirit/Saved/Autosaves/Temp/Untitled_1_Auto6.umap'
[2014.04.03-23.10.43:613][846]LogFileHelpers: Editor autosave (incl. sublevels) for '/Temp/Untitled_1' took 0.089
[2014.04.03-23.10.43:613][846]LogFileHelpers: Editor autosave (incl. sublevels) for all levels took 0.089
[2014.04.03-23.10.57:973][435]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.11.04:489][188]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.11.10:594][897]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.13.13:190][176]LogContentBrowser:Verbose: The content browser source was changed by the sources view to '/Game/Maps'
[2014.04.03-23.13.54:256][ 42]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.13.59:507][647]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.14.15:904][475]LogEditorViewport: Clicking on Actor (LMB): Brush (Box Brush)
[2014.04.03-23.14.20:308][985]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.14.27:882][876]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.14.41:489][446]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.14.46:850][ 68]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.15.00:553][550]LogEditorViewport: Clicking on Actor (LMB): Brush (Box Brush_2)
[2014.04.03-23.15.06:898][268]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.15.11:306][776]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.15.33:456][265]Cmd: MODE PLACEMENT
[2014.04.03-23.15.38:820][880]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.16.08:548][232]LogGeometryMode:Warning: Unable to find BoxBrush_9 Brush(s) in new BSP
[2014.04.03-23.16.08:548][232]LogGeometryMode:Warning: Unable to find all previously selected geometry data, resetting selection
[2014.04.03-23.16.13:164][768]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.16.32:532][893]LogEditorViewport: Clicking on Actor (LMB): BP_Sky_Sphere_C (BP_Sky_Shere)
[2014.04.03-23.16.42:942][ 41]LogGeometryMode:Warning: Unable to find BoxBrush_2 Brush(s) in new BSP
[2014.04.03-23.16.42:942][ 41]LogGeometryMode:Warning: Unable to find all previously selected geometry data, resetting selection
[2014.04.03-23.17.03:736][421]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.04.03-23.17.19:786][204]LogCrashTracker:
[2014.04.03-23.17.20:716][204]LogCrashTracker:
[2014.04.03-23.17.20:717][204]LogWindows: === Critical error: ===
[2014.04.03-23.17.20:717][204]LogWindows: Fatal error!
[2014.04.03-23.17.20:717][204]LogExit: Executing StaticShutdownAfterError
[2014.04.03-23.17.20:724][204]LogPhysics:Warning: PHYSX: ..\..\PhysX\src\NpScene.cpp (2861) 8 : PxScene::unlockWrite() called without matching call to PxScene::lockWrite(), behaviour will be undefined.
[2014.04.03-23.17.20:724][204]LogWindows: FPlatformMisc::RequestExit(1)
[2014.04.03-23.17.20:724][204]Log file closed, 04/03/14 16:17:20