Why AIMoveTo not work in c++?

Ran across this randomly and saw it wasn’t answered. I’m gonna put an answer down in case anyone else runs into this issue:

MoveToLocation has several parameters that can be set to tweak the movement. The simplest answer is to make sure you use the first three of them. Try MoveToLocation( vectorToGoTo, -1, false)

Always check out the docs (in this instance, AAIController::MoveToLocation | Unreal Engine Documentation ) to get a rundown of what every parameter does

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