So I have an Aimoffset asset and an Animation Sequence. The Animation Sequence is the same animation used as the center of the Aimoffset.
Within the Animation Blueprint, I’ve setup the Animation to play and it works fine, as seen in bellow screenshot:
https://forums.unrealengine.com/attachment.php?attachmentid=14169&d=1413318404
If I instead, use the Aimoffset without a Base Pose, it works correctly too, as seen in below screenshot:
https://forums.unrealengine.com/attachment.php?attachmentid=14170&d=1413318416
But, once I connect the Animation Sequence to the Aimoffset, this is what happens with the arms:
https://forums.unrealengine.com/attachment.php?attachmentid=14171&d=1413318434
And here is how it looks with Aimoffset slightly changed:
https://forums.unrealengine.com/attachment.php?attachmentid=14172&d=1413318449
UE 4.5.
Any help is appreciated.
Thanks.