I getting (Movement result = “Aborted”) when i use the method (“AI Move To”). And i have no idea why it is happening.
Below I attach all the information that I think is relevant so maybe someone knows what is wrong. (if you think some information is missing let me know and I will add it).
The code:
NavMeshBoundsVolume added to the scene:
PawnSensing added to the character:
Anim and mesh used:
And a video where you can see the enemy does not follow me and the error message:
Thank you so much!!