Why AI_Controller has errors?

i’m using UE4 and Visual Studio 2013, out of curiosity i opened the AI_Controller of UE4 and i’m just confused why it has so many errors. Can somebody tell me why or am i forgetting something to set up. I’m just beginner and want to learn.

Hello Dash07, you didn’t forget anything as i’m concern, me too when I open engine code VS show me errors. If I’m not mistaken, It’s related to the visual studio project itself in the properties, he "cannot properly read engine file"because the engine code is not directly include in you project, it’s more external linking opening/referencing. You can try to look at your projects settings if you want but to be honest I didn’t check that yet and anyways it’s not suppose to cause any problems when you compile your code.

Does it cause problems when you compile your project?

If so, just tell me, i’m always glad to help.

gamer08